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bs_bodily

Infrequent bodily needs and the N-key needs wheel.

Generated from the Lua sources in resources/[beyond]/bs_bodily/. 6 entries. The description column is the comment above the line in the code, so if it’s empty nobody wrote one yet.

Call with exports.bs_bodily:Name(...) from the same side.

None.

Server callbacks are called from a client with BSB.Await(name, timeoutMs, ...). Client callbacks are called from the server with BSB.AwaitClient(src, name, timeoutMs, ...).

NameDirectionWhereDescription
bodily:relieveclient -> serverserver/sv_main.lua:65
bodily:statusclient -> serverserver/sv_main.lua:61

“net” means the handler is registered with RegisterNetEvent, so the other side can trigger it. “local” is AddEventHandler only (same side, or game events).

NameSideTypeWhereDescription
bs:bodily:notifyclientnetclient/cl_main.lua:7
bs:hook:player:loadedserverlocalserver/sv_main.lua:81
playerDroppedserverlocalserver/sv_main.lua:85
CommandSideWhereDescription
/needswheelclientclient/cl_main.lua:44