bs_multichar
character select and creator with a live 3D preview.
Generated from the Lua sources in resources/[beyond]/bs_multichar/. 9 entries. The description column is the comment above the line in the code, so if it’s empty nobody wrote one yet.
Exports
Section titled “Exports”Call with exports.bs_multichar:Name(...) from the same side.
| Name | Side | Where | Description |
|---|---|---|---|
OpenAppearanceEditor | client | client/cl_edit.lua:85 |
Callbacks
Section titled “Callbacks”Server callbacks are called from a client with BSB.Await(name, timeoutMs, ...). Client callbacks are called from the server with BSB.AwaitClient(src, name, timeoutMs, ...).
| Name | Direction | Where | Description |
|---|---|---|---|
multichar:appearanceBegin | client -> server | server/sv_main.lua:49 | |
multichar:appearanceSave | client -> server | server/sv_main.lua:63 | |
multichar:create | client -> server | server/sv_main.lua:15 |
Events
Section titled “Events”“net” means the handler is registered with RegisterNetEvent, so the other side can trigger it. “local” is AddEventHandler only (same side, or game events).
| Name | Side | Type | Where | Description |
|---|---|---|---|---|
bs:hook:player:loaded | client | local | client/cl_main.lua:90 | The character is chosen and bs_core is already swapping the model, teleporting and fading. |
bs:hook:player:unloaded | client | local | client/cl_edit.lua:117 | Never leave the player frozen. |
bs:hook:session:state | client | local | client/cl_main.lua:82 | bs_core broadcasts its hooks as events; this is the handoff point. |
onResourceStop | client | local | client/cl_edit.lua:118 | If bs_core is restarted while the screen is open, do not strand the player. |
Commands
Section titled “Commands”| Command | Side | Where | Description |
|---|---|---|---|
/camdebug | client | client/cl_scene.lua:192 | /camdebug - print the framing numbers on every camera change. |
Files not loaded
Section titled “Files not loaded”These Lua files are on disk but no pattern in fxmanifest.lua loads them (or they are only pulled in with @bs_multichar/... by another resource). Anything listed from them above is not live in this resource.
config/config_presets.lua
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