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bs_scenes

notes survivors leave on the world.

Generated from the Lua sources in resources/[beyond]/bs_scenes/. 16 entries. The description column is the comment above the line in the code, so if it’s empty nobody wrote one yet.

Call with exports.bs_scenes:Name(...) from the same side.

NameSideWhereDescription
Nearbyclientclient/cl_main.lua:285
Writeclientclient/cl_main.lua:286
Countserverserver/sv_main.lua:274

Server callbacks are called from a client with BSB.Await(name, timeoutMs, ...). Client callbacks are called from the server with BSB.AwaitClient(src, name, timeoutMs, ...).

NameDirectionWhereDescription
scenes:aroundclient -> serverserver/sv_main.lua:99Everything within radius of a point.
scenes:eraseclient -> serverserver/sv_main.lua:208Your own note, or anybody’s if you are staff.
scenes:writeclient -> serverserver/sv_main.lua:128

“net” means the handler is registered with RegisterNetEvent, so the other side can trigger it. “local” is AddEventHandler only (same side, or game events).

NameSideTypeWhereDescription
bs:hook:player:spawnedclientlocalclient/cl_main.lua:53
bs:scenes:addedclientnetclient/cl_main.lua:37
bs:scenes:removedclientnetclient/cl_main.lua:42
playerDroppedserverlocalserver/sv_main.lua:229
CommandSideWhereDescription
/eraseclientclient/cl_main.lua:256Rubs out the nearest note you are allowed to rub out.
/noteclientclient/cl_main.lua:250
/safeclientclient/cl_main.lua:252
/scenewipeserverserver/sv_main.lua:263
/suppliesclientclient/cl_main.lua:253
/warnclientclient/cl_main.lua:251